David Sibbet led the project, facilitated the thought leader gatherings, and was a lead conceptual designer in collaboration with Grove and IFTF teams. The final map was created in Adobe Illustrator by The Grove’s Tiffany Forner. These were organized around “free play,” “group exploration,” “individual instruction,” and “orchestrated learning,” corresponding with four learning arenas identified by the Institute for Research on Learning. Half the bubble is a real story the bottom half is a projection of what is possible. The bubbles above the horizon depict stories about possible uses of these technologies. The next layer of roadways shows various technologies, grouped in five categories. The map was designed in layers with the silhouettes along the bottom representing various classes of stakeholders. Although the details are not readable here, this is an example of the kind of map that a group will use to learn about a new field, reviewing complex information and discussing key questions. Technology research from IFTF was blended with input from two focus groups with educational thought leaders to create this map. Department of Education funded a project with The Grove and The Institute for the Future to create a Storymap of the Educational Technology Horizon. At the end of the Clinton administration the U.S.
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